Brian Knep : Artwork : Jurassic Park

1993, as part of a team at Industrial Light & Magic

Steven Speilberg's 1993 film, Jurassic Park, demanded dinosaurs that looked and moved realistically. A whole new set of tools was required for this level of complexity. As a senior-software engineer, Brian was a principal developer of two of these tools, ViewPaint and the Dinosaur Input Device (DID). These tools became workhorses on many other films, and were honored with Academy Awards.

ViewPaint
ViewPaint
DID
DID