Brian Knep : Artwork : Jurassic Park1993, as part of a team at Industrial Light & Magic |
| Steven Speilberg's 1993 film, Jurassic Park, demanded dinosaurs that looked and moved realistically. A whole new set of tools was required for this level of complexity. As a senior-software engineer, Brian was a principal developer of two of these tools, ViewPaint and the Dinosaur Input Device (DID). These tools became workhorses on many other films, and were honored with Academy Awards. |
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![]() ViewPaint |
![]() DID |
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