Papers

Paul Dietz, Ramesh Raskar, Shane Booth, Jeroen van Baar, Kent Wittenburg, and Brian Knep. 2004. Multi-projectors and implicit interaction in persuasive public displays. In Proceedings of the working conference on Advanced visual interfaces (AVI '04). ACM, New York, NY, USA, 209-217. (ACM Press)

Rick Borovoy, Brian Silverman, Tim Gorton, Matt Notowidigdo, Brian Knep, Mitchel Resnick, and Jeff Klann. 2001. Folk computing: revisiting oral tradition as a scaffold for co-present communities. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems(CHI '01). ACM, New York, NY, USA, 466-473. (ACM Press)

Henry Kaufman, Brian Knep, Aubrey O. Francois, Tinsley A. Galyean, and Stacy Koumbis. 1998. Virtual fishtank. In ACM SIGGRAPH 98 Conference abstracts and applications (SIGGRAPH '98). ACM, New York, NY, USA, 295-. (ACM Press)

Brian Knep, Craig Hayes, Rick Sayre, and Tom Williams. 1995. Dinosaur input device. InProceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '95), Irvin R. Katz, Robert Mack, Linn Marks, Mary Beth Rosson, and Jakob Nielsen (Eds.). ACM Press/Addison-Wesley Publishing Co., New York, NY, USA, 304-309. (ACM Press)

Robert C. Zeleznik, D. Brookshire Conner, Matthias M. Wloka, Daniel G. Aliaga, Nathan T. Huang, Philip M. Hubbard, Brian Knep, Henry Kaufman, John F. Hughes, and Andries van Dam. 1991. An object-oriented framework for the integration of interactive animation techniques. SIGGRAPH Comput. Graph. 25, 4 (July 1991), 105-112. (ACM Press)

Brook Conner, Henry Kaufman, Matthias Wloka, Bob Zeleznik, Daniel G. Aliaga, Wm. Scott Draves, Philip M. Hubbard, Brian Knep, Michael J. Natkin, Paul S. Strauss, John F. Hughes, and Andries van Dam. 1990. Integration of High-Level Animation Controls, Simulation Methods and Gestural Specification. Workshop on Animation and Simulation, Lausanne, Switzerland. (CiteSeerX)